Wargaming – When War Games Meet Video Games

Wired – You’d hardly expect to find dozens of defense strategists setting aside two weeks at a time to play a video game. But then, Urban Resolve is no ordinary video game. Developed by the U.S. Joint Forces Command, or JFCom, a division of the Department of Defense, the $195,000 program is a combat simulation on a massive scale. It pits two opposing teams of soldiers against one another in a fight for control over a city under siege, and it’s capable of modeling the behavior of the nearly 1 million entities — the soldiers, civilians, cars, tanks and so on — that might exist in such a conflict.
more…

Wargaming – The Global War Game

US Naval War College – The Newport Papers are extended research projects that the editor, the Dean of Naval Warfare Studies, and the President of the Naval War College consider of particular interest to policy makers, scholars, and analysts, and judge worthy of extensive, selective distribution.

Here are two Newport papers that trace the evolution of the US Navy’s Global War Game and its effect on US policy and strategy during the Cold War. Fascinating reading. Both papers are in PDF format.

Global War Game: The First Five Years (1979-1983)

Global War Game: Second Series (1984ñ1988)